About Me

I am a passionate game and software developer! I enjoy playing, making, and designing video games! I do mostly programming, but have experience animating, modeling, and designing as well. Game programming experience translates directly into software development as many of the same coding concepts apply.
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I started my game development journey with a game development camp at Southern Arkansas University in the summer of 2019 that lasted for one week. We created the game Super Space Shooter 3000, which you can find on my portfolio page, using the game engine Unity and the programming language C#. Then, in my free time in high school in 2019, I started my solo developer journey by making a simple game with Javascript called BallChase at https://openprocessing.org/sketch/745054 and a mouse version at https://openprocessing.org/sketch/693394. Once I started college in 2020 is when I started learning C++, and have since learned Python, Java, and Markdown.
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I enjoy optimizing code and finding coding solutions to unique and interesting problems. I play a wide variety of games and they have given me a varied and open-minded view of what good game design looks like.
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Take a look at a presentation I made of the various projects I made throughout my experience making games!
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Questions? Comments? Suggestions? Hiring? Bug reports? Let me know!